CSC 333 Game Engine & Architecture

This course is designed for undergraduate students passionate about game development and interested in mastering the intricacies of game engine architecture using Unity and C#. We provide an in-depth exploration of game engine design principles, focusing on the Unity game engine and C# programming language to build robust and efficient game architectures. The course will delve into scripting with C#, covering topics such as game logic, event handling, and user interface development. 

Credits

3

Prerequisite

CSC 255